Category Archives: Uncategorized

Game On: A Celebration of Oregon’s Growing Video Game Industry

Tonight I went to a really fun event. Unexpected, but very cool, I learned a lot about opportunities available in the Portland area in the game development industry. This event?

Poster for the Game On event. Found on the facebook site.

Game On: A Celebration of Oregon’s Growing Video Game Industry and a Gathering of its Most Prominent Companies, Developers, and Craftspeople.

It was held at OMSI, where in the hallway in front of the IMAX screen a couple different indie developers set up their games for display. The event took advantage of the IMAX screen, where they introduced the sponsors and also featured some of the multiplayer games such as Skullduggery by ClutchGames and Hardlander by Soulareus. Watching Skullduggery get demo’d was incredibly intense, and I got to try out Hardlander myself (which was very fun, and reminded me of Starwhal).

The night started out with an hour for people to check out the games and get a chance to talk and hang out – which for me means I got a chance to network. As a fresh-out-of-college graduate, I have been looking into ways to really step into the game development world and this event opened my eyes. I exchanged business cards (which I am very happy I brought mine!) and learned of more upcoming events that would connect myself to more companies. The people I met were very open and friendly. They offered advice on how to navigate the upcoming months, get my feet in the doors, and informed me of ways I can be involved. I suddenly found myself mentally filling up my schedule for the next couple of months so that I can make sure that I will be at these other events – as a potential employee, as a peer, and as a fellow gamer. It was extremely encouraging.

I also learned a lot about the state of the Game Development Industry in Portland – there is none. It is currently made up of a bunch of Indie companies and it has been in the recent months (or years?) that people are looking to try to organize them all. The city of Portland has taken notice and is helping the industry to grow. Part of that growth also comes to the education. There is very little local opportunity for students to develop their skills as programers, artists, and animators in the Portland area. I am very well aware of this – I just lived through 4 1/2 years of university piecing together the kind of education I wanted so I could try to be prepared to walk into the game development world. I know my portfolio is not necessarily… a spectacular example of what game companies are looking for, especially some of the big companies that are located in the California and in the Seattle area. They house far more developed opportunities and connections for the education and the business worlds.

But that is what events like Game On are trying to change by creating opportunities for developers and students to connect, learn, and create. It is encouraging to see opportunities for a young and hopeful artists like myself to meet people like Peter Lund, COO of SuperGenius Studio (seriously check out their work, it’s incredible!) and Will Lewis of PIGSquad and Pixel Arts. It was great to try out games, talk with people, and get introduced to a growing industry that I definitely want to join as I take my steps out of George Fox University and into the ‘real world’.

Other games I tried: Crash Planet, King Dude Man, Pew Pew Pew by IncredibleApe, and Mimic (which I couldn’t find a link for 😦 ).

It Was Good: The Force of Beauty

Have been born in the early 1990s, I was not aware that ‘beauty’ was a bad word in the art world. It has always been a part of my artistic vocabulary, usually reserved for artwork that elicits an emotional or mental reaction from myself. I have always strived for my work to be considered ‘beautiful’, even if the content of the image was of brokenness. In the chapter on Beauty in “It Was Good” I found this idea to reiterated:

“Cardinal Joseph Ratzinger (as he was then), comments… in his message “The Feeling of Things, the Contemplation of Beauty:”

      whoever believes in God, in God who manifested himself, precisely in the altered         appearance of Christ crucified as love “to the end” (John 13:1), knows that beauty         is truth and truth is beauty; but in the suffering of Christ he also learns that the             beauty of truth also embraces offense, pain, and even the dark mystery of death,           and that this can only be found in accepting the suffering, not in ignoring it.

In other words, the beauty-glory of the resurrected Christ is not rooted in His physical appearance but in His self-sacrificial love, which passes through the ugliness of the cross. It is a beauty which not only embraces the brokenness and pain of this world but which enables us to see the glory of God through it. For von Balthasar, Christ therefore not only points to the invisible beauty of God, but, as His visible form, is the very apparition and appearance of its mystery.” (p. 41-42, It Was Good)

This section of the chapter is pointing out that beauty found in Christ (thus not earthly standards of beauty) is not about his physical appearance. The bible says that Jesus was an ordinary looking Jewish man, and his audience was not drawn to him because of any good looks but his charismatic and powerful teachings. His nature is what made so popular, and that is what makes him beautiful. The passage points out that beauty is not reserved for only the good, but can be found in the bad. It reminds me of how God can redeem any situation, no matter what is happening. In this way redemption is a form of beauty.

This passage reminded me of why I love drawing people. The bible says that we are made in God’s image, and through illustrating people I feel like I am able to capture a glimpse of him. Through the journey of drawing a portrait or a moment of everyday life, I force myself to truly study and understand how a person was knitted together (on a physical level) by God. But this physicality to a person is more than what I capture, as I am also trying to discover the beauty of their soul. Both the physical and the personal are created by God, and for me are beautiful. “Earthly beauty was considered to be both a reminder of and a pointer to spiritual beauty – to heavenly Being.” (p. 39, It Was Good) We all are mirrors of God’s glory, and that will always be beautiful.

I have mentioned this before, but in my interview with Chris Skaggs he said, “the idea that beauty itself can be good, that beauty can be true force in the world.” That by focusing on the beauty, both the beauty in the good and the bad, as God redeems all, it will create change.

My show, which opens today – where has the time gone??? – is a good example of how I strive to find the beauty in both the good and the bad. One in particular, The Numb and Abandoned (1), is a piece that I find particularly wonderful to observe. The content, however, echoes feelings of loneliness, separation, and a freezing pain. It is a painful beauty to observe, just as The Agony of Indecision (2) is, and the animations even more so. But they are only one part of the show, one side of beauty. The Joy in Laughter (3) embody the feelings of warmth and love.

Using these images, I hope that people will be able to find the beauty of God in the human experience. Beauty is found in everything, and I hope to embody it in some way or form in all my work.

1. The Numb and Abandoned    2.  The Agony of Indecision    3.   The Joy in Laughter

You may find more from This State of Mind on my website.
There you will find both illustrations and animations of these pieces.

Sources:

Chris Skaggs Interview, November 5, 2014
It Was Good: Making Art for the Glory of God text

It Was Good: Balancing a Dual Identity

The most recent reading of “It Was Good” … is hard. Not necessarily hard to read, but hard to thoughtfully examine and reflect upon. I have delayed writing this blog because I have had such a hard time putting my turbulent emotions and feelings into words, but I will do my best.

I’ve grown up in a Christian home, accepted the Lord as my savior at the age of 4, and started the process of making the faith a personal relationship instead of a culture during my years enrolled in college. Putting on the ‘Christian’ mask is easy for me, something I’ve practiced my whole life in a way that I have fooled myself with it.

But despite my time being so engrained in the church-going life, my artistic and christian identities have only crossed a few times publicly. I know that in the boxes holding child-hood drawings there are probably drawings of crosses and Jesus on the hill among the miscellaneous memories. As a coping habit of mine, I was always drawing when ever I was listening to a speech or lecture, even at church. While I’m sure that many of those sketches were influenced by the message, they were not meant for sharing. No, my first time creating art specific to my faith was when I started a Bible Verse poster series in 2010.

The first typography-based image in my Bible Verse series, which started because of a final assignment in one of my first graphic arts course during highschool.

The first typography-based image in my Bible Verse series, which started because of a final assignment in one of my first graphic arts course during highschool. You can find the rest of the series on my DeviantArt account.

In “It Was Good”, Christian Arts are defined as follows:

“1) work with obvious Christian subject matter like biblical narratives;
2) work whose worldview or spirit is Christian; or
3) work that is made for a Christian audience, to be used in some Christian way, usually liturgically.” (p. 320)

This first intentional expedition into the “Christian Arts” was done with #1 and maybe #3 in mind. I was drawing directly from the bible, using verses to create abstract imagery to further emphasize said verses. But thinking back on it, I wonder how much of that was used to fuel my artistic identity or if was a product of my christian one. Most of my work had nothing to do with expressing my faith or depicting biblical messages, which I feel holds to true today as well. I’ve have moments like this first one, and again during my 2nd year of college. But I doubt if my motivation was to express this kind of… faith.

“The biblical concept of self, and of vocation, is found in relationship to God and other selves. So it is not that we should not be expressive, but instead a question of what our expressions arise from and what they ultimately serve.” (p. 319)

According to this quote my identity is found in relationship to God. In consideration, the purpose of my art should not be about being expressive, but about why it is created and what goals it serves. Knowing this, I wonder if I have ever created a true “Christian” artwork. Most of my work has been self-serving. I did an independent study my Sophomore year where I illustrated people in worship and drew images that came to mind during the worship. Despite the strong concept and intentions, the main motivation for doing this project was because I needed help staying focused during chapels and because I had no application arts classes that semester (which was driving me out of my mind). I needed an artistic outlet, and I was required to go to a certain amount of chapels during the semester. So I created one.

But does this make my art non-Christian? Not really.

I thoroughly enjoyed that project, but I have a hard time thinking of myself as a “Christian Artist”. I don’t find myself working on art that is “Christian” appealing. I’ve been told that I could illustrate bible scenes for children’s books… but I cringe on the inside. So does my identity as a Christian mean that my art has to create show it?

No. It doesn’t. I don’t know if my work will always be an expression of my inner most feelings (contrary to the topic of my senior show exhibit) or of my faith, but it certainly has been a way that I could. Oddly enough, it wasn’t until this reading this book that I began to question if my faith showed in my work. Before it wouldn’t have bothered me, but I began to wonder if I needed to change the subject matter of my personal work. I think now I can say that my work doesn’t need to be self-expression. “Thus for many people the use of art, and its obvious goal, is self-expression. …The artist does not make art as one would work at a job, with set hours every day, and an entrance into and exit from a work world and a work consciousness” (p. 313). I learned through this semester that art (specifically studio art) does not have to be personal, about me, or a a ‘revealing’ of myself. I don’t have to sell out, or forget why I create art in the first place.

My personality, worldview, or personal issues do not make my art “art”. Even if others assume that my work is a window into my soul, it does not have to be true for myself. Where would work like the one below come from then?

A purely-for-fun crossover fanart of "Avatar: the Last Airbender" and "How to Train Your Dragon", created in 2010.

A purely-for-fun crossover fanart of “Avatar: the Last Airbender” and “How to Train Your Dragon”, created in 2010.

After reading this chapter and being forced to reflect on it (thanks Tim), I believe I have come out of it stronger. I know I don’t have to create art to prove to the world that I am a Christian. LIke the book said before, “The biblical concept of self, and of vocation, is found in relationship to God.” As long as that relationship is a core part of my life, then my art and my christianity are both just a part of my identity. The whole of me is in Him.

[Fun fact…. today seemed to be a “let’s go searching for old art of mine!” type of blog. All the images were created in 2010 before I started my college career]

Sources:

It Was Good: Making Art for the Glory of God text
Vimeo Video

It Was Good: To be a Truth-Seeker

“In Search of Truth” by Joshua Meador

Reading Ways of Finding Truth by Ron Mock and reflecting upon my own experiences, I have identified three ways of knowing that I rely upon the most, but I will be focusing on one for now. As my primary study while attending GFU has been in the visual arts, it comes as no surprise that I prefer to examine truths through the use of Aesthetics. The use of aesthetics as a way of knowing provides a way to place oneself into another person’s subject universe and to see things from their point of view. Visual art, drama, dance, music and literature make up the Arts, and are an effective and useful means of communicating knowledge and understanding. As a visual artist, I find that I learn about myself through creating art and through the examination of art produced by others. I am able to express and communicate ideas in ways that go beyond what words can describe. The saying “A picture is worth a 1,000 words” hits the nail on the head. My goal is to have my art reflect this concept. I have trouble with words but within an image I can express so much.

“We simply cannot reduce art to literal statement without simultaneously robbing it of content. Art seems capable of generating meanings which cannot be attained in any other way. When Robert Schumann was asked to explain a difficult etude he had just performed, he sat down and played it for a second time. Its meaning could only be grasped in performance, by a personal, imaginative fusion of frame and story.”

– Jeremy S. Begbie “Voicing Creation’s Praise: Towards a Theology of Arts”
p. 36 of Ways of Knowing

My show opens a week from Thanksgiving. I’m nervous, anxious, excited, and so much more. The show, This State of Mind, is an exploration and emotion and expression through a series of digital self-portraits. I’ve worked on these pieces for a couple months now, working to embody these emotions into them, capture them in expression of the eyes and facial muscles. And while, yes, I have simple titles for these pieces that I refer to them by, I want them to encompass so much more than words like “happy” and “sad” and “angry.” More often than not I refer to them as “Rain” or “Snow” or “Storm”, alluding to environmental aspects of the work rather than the emotions. For me each piece is far more than what one word or phrase can describe. So my show will be following the example of my Art & Christ class. Each piece will not have a title, but I am encouraging people to contemplate the works and write words or phrases on walls the work is hung on. I am hoping that this will encourage people share their thoughts and insights into the works with each other, creating moments of community that will be savored. As an artist, one of my goals is that my work will inspire community and conversations, even if the words to describe are hard to find.

A self-portrait done in the summer of 2014. This was a piece that helped to inspire the "This State of Mind" show.

A self-portrait done in the summer of 2014. This was a piece that helped to inspire the “This State of Mind” show.

There are different reasons why I’m an artist, but one part of it is because art is how I discover. Through the journey of creating, I am able to explore parts of myself, of the world, and of God and His creation. “I am an artist and I don’t believe I merely chose it. God, through his Spirit endows us with gifts – some to make art. …I feel a calling and an enabling to make art that glorifies God. As Christians we are challenged to do everything with our whole being, to the best of our ability as if we’re doing it for God directly” (p. 152 It Was Good). I have mentioned in previous posts that I fear creating for God, because in my heart I struggle to believe that my work could come anywhere close to glorifying Him as He deserves to be glorified. It is intimidating. Yet I cannot stop creating.

I found the following to resonate in my heart as true: “For me, I am learning about “truth” even a I am revising, editing, deleting, abandoning and restarting. For me, it is part of the journey I have been called into by the ultimately Truthful One” (p. 168 It Was Good). The journey of an art piece is important and informs me of the truths it conveys just as much as the finished work does. I learn so much by watching time lapses of artists as they create, and it is something I wish to share in the future. I discover truths as my work develops and evolves. Sometimes it is spoken through my heart, sometimes through the mouth of a visitor, and sometimes the work itself demands that I take it in a direction I never imagined, and it is not limited to the creating of art.

I must be diligent in seeking truths in all things. It is simplistic to be a critical thinker in academia, while only taking things at face value in my day-to-day life. Not only is this a dangerous practice, but it is neglectful and naïve. I have a practical, moral, and spiritual obligation to seek truth. God calls for us to steward our gifts. I am a gifted artist, but that is not the only gift that the Lord has bestowed upon me. It is my responsibility to take care of my body, mind, and soul and then to do my best to improve them.

This is why being a truth-seeker is so important to the daily life. Seeking out truths must be a daily part of my life. I must discern whether I can safely change lanes while driving, or else I risk my life and others. To avoid hurting others and myself on emotional levels, I endeavor to do my best to be deliberate when choosing what words I speak. My soul is always seeking for spiritual truths, if only to take a few steps closer to my Lord and Savior, who is the Truth. I firmly believe that all truths point to the Truth. I recognize that I will never stop learning because “the Christian truth-seeker always recognizes that what he is trying to learn is already known, and that the Knower is on his side and desires that he know it, too” (p. 49 Ways of Knowing). By learning many methods to discern truths and actively practicing them in life I will continue to uncover the glorious Truth of God in my daily life and through my art.

"The arts take us places we have been before and to places we have never been. As we allow ourselves to interact with and experience it, we come to know ourselves." - Ways of Knowing, p. 34

“The arts take us places we have been before and to places we have never been. As we allow ourselves to interact with and experience it, we come to know ourselves.” – Ways of Knowing, p. 34

Sources:

It Was Good: Making Art for the Glory of God text
(Liberal Arts And Critical Issues Core Text) Ways of Finding Truth by Ron Mock: “Arts” by Doug Campbell (pg. 32-37)

Mount Angel Abbey: From Body to Faith

On November 14th, I and my classmates got the opportunity to visit Mount Angel Abbey, a Benedictine monastery in the Willamette Valley of Oregon. Here we had the pleasure of meeting Brother Andre Love. He shared with us a bit about his life story, his decision to join the monastery, and how his faith and art have grown, developed, and interacted with each other through his journey. You can find a great article that covers more about his story here.

Brother Andre creative duties involve creating iconography for the church and on commission (most, if not all, the profit he makes goes to help support the monastery) and curating the growing natural history collection that the monastery houses. It is a wonderful collection, home to mineral collection, NW Native art, and a wide range of NW taxidermy animals. While speaking about the collection, Brother Andre spoke about how, “All of creation points to God… so between all these things, what is the correlation? How do they connect and relate to each other?” With this in mind, Brother Andre curates the museum collection in a way that showcases the beauty of God’s creation, while seeing the connections between the many different creatures, objects, and arts.

10736483_10204705172204342_400717105_o

Fox, looking alert and ready run if need be. Taxidermy.

The animals were not static, but seemed like they had a touch of life in them. These animals are here because a monk in early 1900s wanted to be able to showcase the natural wildlife of the northwest to visitors. It is also evident that there between the taxidermist and the monks, there was a bit of humor. While the fox pictured above is alert, but lying down, that not the position of all the figures. Wolves are jumping, birds in mid flight, and in one instance a cougar is digging it’s claws and teeth into a deer. The expression of fear and the motion, frozen in time, is something I want to study and be able to emulate in my own work. I would love to come back and observe these animals. To have the ability to study them up close (without them running away or attacking) would be amazing.

10752318_10204705172764356_1485496363_o

Cougar attack on a deer. Taxidermy.

After hearing about Brother Andre’s own artistic practice, I came away with some reflections about myself, my faith, and my art. How does my faith influence my work? What is a major motivator for my work? My inspirations? How does what I create relate to the God’s creation?

My work revolves around people. I love stories, and I try my best to capture that story in a single moment. While I have considered attempting to illustrate biblical stories, I always get intimidated – I want to make it perfect! It’s a direct reflection of God’s word and I always talk myself out of it. After all, how could I, in all my imperfection, illustrate the perfection of God and his character? I don’t entirely know why it scares me. It does though. I wouldn’t even know where to start!

Today I had the amazing opportunity to see the St. Johns illuminated bible. It’s a copy, but it’s no less stunning. I’ve heard of it, seen a documentary, and thinking about that kind of pursuit… the ambition to follow that kind of lead? It is amazing. In particular I am incredibly impressed by the work of the artists. To reimagine the bible and illustrate and illuminate it. It inspires me, yet I don’t know if I could do that kind of work.

But I want to. I so desperately want to. To have work that so obviously glorifies God, but is so inclusive to so many different people… that is the dream. I know I have time, my life is no where near over (as far I can tell)… I guess baby steps are in order. The drive to create work that glorifies Him will always be there. I know I am called to a life of creating, all I can do is trust that I am doing my best.

But seriously, this deer tho~

10804458_10204705638415997_1826517703_o

I can just imagine him thinking, “I’m so fabulous!” I can’t stop giggling about it.

It Was Good: What Art Hangs on My Fridge?

“What art hangs on God’s refrigerator door?” – p. 5 It Was Good

As a child I was always drawing, always coloring. I never expected to become an artist, it was always just something I did. It was fun. I don’t know what about it was so satisfying then, to be able to say to my parents, “Look! I didn’t go outside the lines!” with pride. I’m pretty sure my dad still has an art piece I did in kindergarten, hanging in my parents room, framed and everything. I can look at it and think, “It’s not bad, especially for that age. But I could do much better now.” And I definitely could. But does that mean that the art is ‘bad’ art? If not, is it ‘good’ art? I can’t exactly show you the piece (as I don’t have a digital copy handy), but it really comes down to opinion.

In the book It was Good: Making Art to the Glory of God there is a rather large quote that I wish to focus on. Found on pages 13 and 14, it says,

“Perhaps divine wisdom also invented the humbling contingency that everyone can have opinions about art, regardless of their own ability or training, although some artists bearing the scars of knee jerk responses attribute this condition to the other side. Seriously, though – who among us would attempt to levy medical diagnoses, asses astrophysical formulas, or propose responsible investment strategies on our brothers and sisters without training or preparation? Because art can convey profound or simple truths to nonthinkers and great intellects with potency (or a dismal lack thereof), are poses a huge target to the very audience it hopes to engage. Its very existence simultaneously poses a cultural liability, and a magnificent viability.”

Kind of a hefty quote, I know. But it is something I have had many discussions about in this last year and a half of my schooling, as I prepare to delve into the ‘real’ world. It comes down to this: Everyone has an opinion on art, but not everyone is trained in it. You could replace ‘art’ with almost anything, really. I have an opinion on what type of medical care I receive, but I have no training. Some friends have very strong opinions on how the government should be run, but no one takes them seriously when they say something about it… because they have no training and have done no research (I’m sure that you can think of a couple people from your life who are like this). But for some reason, when it comes to art… it doesn’t seem to matter if you are trained in it. The opinions of the trained and nontrained seem to hold a similar weight.

Part of it comes down to the fact that in our post-modern society (or is post-post modern now?), we have accepted that there is no one ‘Truth’, no right way to do things, especially when it comes to art. As artists and writers and other creatives challenged the academy and challenged the way things were, people began to ask “What is art?”

Fountain, by Duchamp (1917). Dada. This infamous artwork was created to challenge the idea of what is art, but without the story and reasoning behind it, it loses its meaning to the untrained person.

The infamous Fountain (1917) was entered into a show by Duchamp. But it was rejected by the show, despite the rules stating that any art would accepted as long as a fee was paid. Personally, I believe that Duchamp intentionally was challenging the Art Academy’s standard of art using drastic (but effective) measures. However, without knowing the story and the reason why it was created, this artwork becomes nothing more than an upside down urinal with a signature on it.

Sadly, that is exactly what most of the world sees, as they are ignorant of the story, and it applies to the majority of the contemporary art being created today.

As an emerging and contemporary artist, it is a struggle to find relevancy in my own art. Sometimes I am creating because I need to. Other times my art is inspired by ideas and concepts. But, in my experience, the one that is least expected reason to create is simply to explore. The finest example I have is of a drawing I did of a robot, and my mother’s reaction to it.

The initial illustration I created later was used as the inspiration for a final project in a Maya class I took in 2013. It is published in the GFU art magazine “Hagios”, 2014 edition.

To understand a bit of background, my mother is Psychology professor at George Fox University, and before she was teaching she held her clinical practice for 15 years working primarily with teenage girls. And at the time of my robotic illustration, both she and I were aware that I was self-conscious about my skinny body and the fact that I was underweight. My illustration was of a robot that had been broken down, was in a repair shop, but was only of the essential parts. There was no added mass to it, and when my mom first saw my drawing, she freaked out. What she saw was a broken figure, made of skin and bones, and her first thought was “Is this how my little girl sees herself?!” (or something along those lines…) But if my body issues had been apart of that illustration, it was not intended on my part. My goal was to explore the idea of drawing metal, electricity, and have fun with lighting. And since my favorite subject to draw are people, I modeled the robot after a female human. All the drawing meant to me was a fun subject – I had fun with lighting, with experimenting with layout, and it was pure fun. But through my mother’s training, it was something entirely different and darker… which I laugh at her about to this day.

Despite the differences in our views on my art, my experience with my mother’s reaction rang true. I understand where her opinion was coming from, based on what she knew about me. The truth that I learned, however, is that everyone assigns meaning to what they see, based on their own experiences and their own world view. Humans will always make judgements on what is ‘good’ art and what is ‘bad’ art. As a trained artist, I can recognize when something technically good or bad, but those terms are only relative to my own experience. When I evaluate art, I have 3 different ways I evaluate by:
      1) On the technique – How did the process evolve? Is the art technically sound? Were formal academy art rules (such as the principles and elements of art) used, and how so? If they weren’t, how much of that is intentional? How does the technique reinforce the final product?
      2) On the concept – What is the message, if there is one? What are the core ideas in the art?
      3) On the goal – Why was it created? What was the reason, the motivation, for the art? The intention?
Most of my evaluation of art comes down to the 3rd one. I appreciate art that holds meaning, is created to bring awareness, and connects communities. I hope to create technically sound art, but the work I am most proud of are the pieces that inspire questions, conversations and connection between strangers. It is my goal that my art connects people.

At the beginning of this blog there is a picture, captioned with the question, “What would God put on his refrigerator door?” My first thought upon coming across that question was that he would put anything and everything that was created by his creations. He would want to show it (and us) off, because he loves us and loves everything about us, even if it is not technically and conceptually sound or with created with the purest of goals in mind.

I’ll leave you with a final question: What art do you hang on your fridge?

“Art asks questions, it is provocative. It lets people come up with their own answers.” – Chris Skaggs

Resources:
It Was Good: Making Art to the Glory of God (book)
Wikipedia
Interview with Chris Skaggs

Chris Skaggs: On Faith and Games

My first interaction with Chris Skaggs was the spring of 2011, when I walked into the office of Code-Monkeys to interview with him about a summer internship. He surprised me. The work environment at Code-Monkeys is very relaxed, in a way that one of the first things I noticed was that my interviewer was barefoot in the shared office space. Despite my surprise and nerves, Chris Skaggs was a relaxed and thoughtful man to talk to. Three and a half years has not changed that, as I discovered during my more recent discussion with him.

Chris Skaggs, speaking at the Christian Game Developers Conference.

A bit of background: Chris Skaggs grew up in ‘post-christian’ home. Upon seeing my confused expression, he explained that his parents had grown up in christian homes, but were not believers themselves. Due to their own experience, Skaggs grew up in a home that knew of christianity but with parents who did not accept it. Skaggs came into his own faith as a young adult, and now attends the Tualitan Foursquare church. He is the CTO/CCO of Soma Games and Code-Monkeys, two sister companies located in downtown Newberg, Oregon. The sister companies are both mobile app development companies that develop work from the same employees. The difference between the two are the projects and goals, and depending on the project it decides which name the project will be published under. Code-Monkeys works on contract-based jobs, creating and developing a variety of custom apps for iOS, Android, BlackBerry, Kindle Fire and Intel AppUp, as well as the web-based backend software for a wide range of web and mobile apps*. It was founded by Skaggs 14 years ago in 2000, and for him was another job. It was something that he enjoyed doing, but it was a source of income, not necessarily a passion.

In 2005, Skaggs felt a calling, or rather he felt like he was drafted. Well, as he told me, it was more of a dream. And he means a dream – the kind that is experienced over the course of the sleep cycle. From what he remembers of that dream, he discovered the shape and direction of where he was take this company. With this calling sticking in his mind, Soma Games was created almost overnight. Separate from Code-Monkeys business, but working with the same people, Soma Games creates game oriented apps. They have created games such as G: Into the Rain and Wind Up Robots.

Now, Skaggs does not consider himself to be an artist, and I can understand why. He does not create art in a traditional sense – he is not an illustrator or an animator on his team. But I see the work published under Soma Games and Code-Monkeys as his art form. Not only that, but I asked to interview him because he works in the field that I would like to work in. As the primary decision-maker behind Code-Monkeys and Soma Games, I felt like getting the insight into the interaction of the apps, games, clients and their faith would be informative to my growth as an individual and artist who is about to step out into the working world.

My initial step into the that world was when I was an intern. At that time, I remember 2 big projects that the office worked on: Bok Choy Boy and Wind Up Robots. The former was published under Code-Monkeys, the company was approached by a popular vending machine toy manufacturer that wanted to create a game around their toys, the Bok Choy Boy.

Bok Choy Boy selection page from the game app. Each Bok Choy Boy has different powers, and effect different enemies.

When I asked about how faith has influenced decisions made by the company, Skaggs explained that when they received the first proposal, the Bok Choy Boy was described as sorcery-using warriors fighting against the forces of evil. If that had been my project, I wouldn’t have noticed anything off about the wording. Reading stories that included magic, such as Harry Potter (by J.K. Rowling) and Song of the Lioness (by Tamora Pierce) was not a big deal in my household. But Skaggs and his team were thoughtfully aware that some of the audience would be sensitive the initial idea. So they suggested and redirected the story of the game, turning the magical warriors into mystical guardians of the dream world. The game turned into a story about a little girl who is given a Bok Choy Boy toy, who becomes her guardian angel to defend her mind from the evil Numb Skullz while she sleeps. These kind of subtle changes are where the company brings their faith into play. Most of the time, their work and faith do not directly interact, but it shows up in small ways like this.

Other times, Skaggs told me that they will respectfully decline a contract job. When asked about what kind of jobs (as I was having trouble thinking of an exact example of what they might refuse), Skaggs shared they have been asked to create a wet T-shirt app.

The Wind Up Robot app icon.

Talking with Skaggs, I asked him about his own thoughts about art and faith, what it means to artistic, and how their apps interacted with the conversation of art and faith. His response is one that I resonate strongly with. The goal with their products, specifically with their games, is not a desire to teach doctrine or to be religiously educational. Instead, they make sure their games reflect their world view. The worlds they create in these games, they want to make sure they are beautiful. Art is expressive, and Skaggs believes that being made in God’s image is to be creative. Through their art, their games, Skaggs and his team try to focus on creating beauty, and also develop the idea that beauty itself can be good, that beauty can be true force in the world.

And that idea, that by focusing on the beauty and the good, instead of the broken and hurt, is inspiring and a powerful drive for me.

Wind Up Robots game play.

Sources:

Chris Skaggs Interview, November 5, 2014
http://www.code-monkeys.com/

Soma Games

On Flannery O’Connor & Life, Death, and Salvation

“Inspiration is for amateurs. The rest of us just get to work.”
– Timothy Nolan,
in Living and Sustaining a Creative Life by Sharon Louden

Born March 25, 1925, Flannery O’Connor grew up through the Great Depression. She is a great writer, having written 2 novels and 32 short stories, along with many reviews and critiques. Her father died from lupus when she was just 15, and she later fell to the same disease at the age of 39.

Flannery O’Connor

When reading the section regarding Rowan Williams thoughts on Flannery O’Connor, many things popped out. I am simply going to share and discuss why these quotes are interesting and stood out to me.

“Thus the pivotal point of a fiction is a moment when the irony is most intense; it is not that the finite rises without interruption to a degree of sublimity but that the actuality of grace is uncovered in the moment of excess – which may be in a deliberately intensified gracelessness – without doing violence to the narrative surface.” – 104-105, Grace and Necessity

“…that the juxtaposing of God and these terrible moments of fatal longing is the only possible hopeful perspective on such moments.” – p. 120, Grace and Necessity

Williams is referring to O’Connor’s use of salvation through death through stories like The Lame Shall Enter First and The River. For me, I find this very intriguing because through Jesus’ sacrifice on the cross, there is that possibility of salvation through death. Because of O’Connor’s Catholic background, I doubt that this coincidence is unintentional. After all, it is the basic belief of the Christian that as long as you believe in the life of Christ after his death through his resurrection, you are saved.

“And they are what they are because God is as God is, not an agent within the universe, not a source of specialized religious consolation. If God is real, the person in touch with God is in danger, at any number of levels.” – p. 118, Grace and Necessity

When I was younger, I never questioned if God was a good or a bad God. I simply questioned “Is God real?” I’ve had to wrestle with the idea that if God wasn’t real, then things were simply good or bad just because I was lucky or something. But if God was real, and because I was aware of this, I suddenly was aware of all the potential blessings he has given me and how undeserving I am of them.

“The irony is that the gift of life is the gift of daily ‘terror’, the terror of being aware of reality in the light of God.” – p. 121, Grace and Necessity

This goes hand in hand with what I was saying before. For someone who is not aware of God and his ways, the saying “Ignorance is Bliss” is highly applicable. Being aware of the presence of God bring a level of awareness of your pain and emotion in general.

It’s like this: Recently I talked with my mother about the stages of Depression (my mother held her own psychology practice for 15 years and now teaches psychology classes at the undergraduate level and oversees graduate level students).

She pointed out to me that the stage that a person experiences the most defeat, helplessness, and hopelessness is not when they are at rock bottom (or the lowest point). No, it is when they decide to try to work their way back to the ‘standard’ emotional level. It is during this period of time that they realize just how far they have fallen into the abyss of depression. Without help, it can seem hopeless to keep trying to take the steps to get better. Have you ever climbed down a slippery slope into a canyon? It’s an easy thing. Climbing out? Much harder without any solid handholds. And when that climb is over a mile high even the solid handholds can seem like a very little step.

depression cycle

This is what I imagine O’Connel and Williams are talking about: becoming aware of God is to become aware of how far from deserving of blessings, joy, and all things good you are. And while it is a worthwhile climb, it is far from easy.

“O’Connor is insisting on a perception of grace that is not necessarily the introduction of meaning or even an absolution; grace is an excess that may make for significance or forgiveness, but needn’t.” – p. 117, Grace and Necessity

One last one. Almost done! I find this quote powerful, specifically the second half. “Grace is an excess that may make for significance or forgiveness, but needn’t.” I read this in a similar way as I read “God is as God is.” Grace is always there, always around to comfort and stabilize us, but we don’t have to accept it. It is a gift. It is a door that is always open, but it never forces us to walk through. Not accepting grace is not necessarily a bad thing… but to accept it is amazing. It is a blessing, free of charge and of consequences.

So who wouldn’t take it?

Resources:

http://en.wikipedia.org/wiki/Flannery_O’Connor

Grace and Necessity: Reflections on Art and Love, by Rowan Williams

On Art, Process, and Necessity

Warning: this post goes all about, and does not necessarily have a lot of cohesion. But when do thoughts ever make perfect sense?

When does art become a necessary feature in ones daily life? How involved does it need to be that it develops a life-giving sustenance? Many see art as a release – but what is being released? Emotions? Ideas? Desires? Stories? There is no one answer to the question of What is Art.

I realized that I couldn’t run away from art my first semester of college. I had taken an art class every year of my life ever since I was 11, and I had been drawing and doodling far before then. Art was an escape for me at times, a release from the pressures of the world. I lose track of time when I am drawing, but it helps me focus during lectures. But coming into college, I wanted to keep my art as my hobby. I never expected to make money off it, to see it as a ‘real’ career option. College was supposed to be a place where I developed my professional skills, discovered an area of expertise that I could love and pursue beyond the 4 expected years of undergrad. But I couldn’t escape it. I say that as if it was a bad thing. It wasn’t. It was a good thing, because I would likely be miserable now if I had continued down any other path.

Art is a necessary feature in my life. I cannot sustain myself without it. I cannot live without it. It is the outlet that my creativity can flow, and in which I challenge myself to capture the creativity and ingenuity of God’s creation.

Where am I now?

At this time, I am working on my senior show, set to open on December 4th, 2014. Its focus is on connecting the viewer with other viewers through the portrayal of emotions through digitally illustrated self-portraits. I will share more of my vision as the date draws closer, but what you should know is that in reading Grace and Necessity, I have found much of my reflection to relate back to this current work.

From the Words of Rowan Williams to my own understanding:
(on a side note, I see Mr. Williams name and I read it as Robin Williams far too often!)

Mr. Williams book, Grace and Necessity: Reflections on Art and Love, challenges me. It is so hard for me to understand that a classmate and I have met up so we can try and work it out together (You can find her blog and reflection here). What I found interesting about the section read, however, was about the ideas of why art should be made.

“[Eric Gill] has taken as foundational the principle that art aims at the good of the thing made — so that an artistic product is an object made in the chosen medium, not an imitation or reproduction of something else; consequently it is a mistake to aim at beauty as if it were anything other than the effect of the work’s integrity.” (p. 47)

To understand this, I had to replace and compress the sentence into simpler portions. What I understand is that when creating a piece of art, the goal should not be to make something beautiful. The piece of work will be beautiful of its own right, and through its own integrity, meaning through its ‘state of being whole, entire, or undeminished’. This makes sense to me. My goal as an artist, as a creator, I should not worry about trying to make my work aesthetically beautiful – instead my process should be focused to the concept behind it. In the case of my show, as I focus on an emotional piece, I shouldn’t trying to figure out “How can I make this beautiful?” but instead I need to focus on conveying the emotion the best way possible.

For example, I am in the process of working on a piece that focuses around the emotions associated with depression: Defeat, Longing, Exhaustion, Dejected, Hopeless, and Despair. To illustrate this, I started with a sketch, and then used references to create an image that I thought fit my current idea.

An initial sketch from my sketchbook.

    An initial sketch from my sketchbook.

One of the many references I used.

One of the many references I used.  

About 50% through working on the image, I stopped and shared my work with some people to gain some critique and feedback.

About 50% through working on the image, I stopped and shared my work with some people to gain some critique and feedback.

After looking at my initial image and getting feedback, I realized that I was conveying the wrong message through the detailing of the hair. It looked dry, and due to that it looked like she had not been submerged into the water. Something I loved about this part of my process was the hair — specifically the hair in the water. But as I went back and redid the hair, I realized that I couldn’t keep it. It didn’t match what I was doing anymore.

My current image (approx. 75% done): The hair is no longer weightless and full, but is dragged down into the water. (I clicking on the image to see it in it’s original format, it got slightly warped on here)

This is closer to my ultimate goal in my reflection, but even this has some problems. The lilypads, while an interesting addition to the composition, are ultimately a distraction from the original concept of the piece – the emotional conversation found between the girl’s face and her environment.

I’ve been thinking a lot about process and how things are created and how people get to be where they are. I think I would love to continue sharing about my personal process in creating, and learn of others as well.

On similar but separate note, on Jessi Buck’s blog she shares a link to a Ted Talk that thoroughly enjoyed, and I thought spoke well on art and society.

Art & Christ: Gothic Art in Germany & the Holy Roman Empire

Gothic Art in Germany

Architecture

Gothic Art arrived later to Germany than it did in other countries. The romanesque style was too deeply rooted for the new Gothic style to be accepted. But eventually cathedrals opened up with grand windows, the introduction of flying buttresses and other architectural advances kept the structures tall but steady, and the reached for the heavens with their towering spires.

Strasbourg Cathedral

The First Major Cathedral in Germany. It was initially started as a romanesque structure, but was stylistically changed to follow the French example of building a nave in 1250 AD. The design for the western facade was designed and implemented in 1276 by Master Gerhard.

Strasbourg Cathedral from the front

Close up of sculptural decorations on the Strasbourg Cathedral

Cologne Cathedral

The Cologne Cathedral at night

Inside the Cologne Cathedral

The Brick Structure

With a lack of proper materials, northern Germans instead built this cathedral out of bricks.

References: http://www.visual-arts-cork.com/history-of-art/german-gothic-art.htm